![]() ![]() Dash Attack: Will cast Ethereal Lance upon dashing, before resuming her default battle stance, except if the player remains stationary.When enraged there will be 6 spaced waves instead, and they will follow a different direction, while being summoned to the player's last position.Ethereal Lance: The Ethereal Lance will summon 4 spaced waves of swords that will travel across the screen, starting from left to right, then right to left, top-left to bottom-right and top-right to bottom-left.Once falling below 50% of her health, she will begin the second phase, with a little upgrade to two of her attacks: She will follow this move set infinitely, until starting her second phase. Prismatic Bolt > Dash Attack > Sun Dance > Dash Attack > Everlasting Rainbow > Prismatic Bolt > Dash Attack > Ethereal Lance > Dash Attack >Everlasting Rainbow. When enraged she will persist for another full day, before vanishing at the Dusk (7:30PM), disappearing and dropping nothing.ĭuring the first phase, she will use the following move set, in order: One can intentionally summon the Empress at day for the chance of attaining a Terraprisma, or she can naturally enrage, shall the players tarry her presence for too long. When enraged, the color of her projectiles will turn into a yellow hue and her Sun Dance attack pattern gains two additional rays and additional swords will be cast during the Ethereal Lance, the swords will also move faster. If fought during the daytime, all of her attacks gains a massive bump in damage, inflicting up to 10,000 per hit. ![]() During the launching animations those swords will deal no damage. Their movements are telegraphed by colored beams, and the swords will be summoned behind where the player was moving, or all-around the player shall they be stationary. Those stars leaves a lingering rainbow trail that damages the player, shall they touch it.Ĭreates a swarm of swords that advances towards where the players was going into (i.e: They will predict the player's movement). Summons 13 rainbow stars in a ring pattern, that will quickly spiral outwards then back inwards after a small delay, in the same direction they were thrown out. Hovers above the player and goes a little bit to the left side, then, creates 6 rays of rainbow light that slowly rotates clockwise while slowly creating three extra beams that generates a little more offsided with the rest, reducing the amount of space within the area of effect of this spell. Typically, she will align herself at the right side of the screen. Shall they miss the player, the bolts can sharply turn and re-align a different trajectory to catch up the player.Ĭreates some mirror afterimages, that concentrates back at one spot, she then align herself horizontally with the player and perform a dash attack similar to the Queen Bee. Summons a cluster of prismatic bolts that will seek after the player shortly after being cast, gaining momentum as they accelerate towards their targets. So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers.When fought during the Nighttime, she will behave normally, with the usual rainbow-colored projectiles and will cycle through several attacks seen below: Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible. This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college. William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. All the while, William’s passion for games remained. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. William Parks is an editor at Game Rant with a background in visual arts.
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